
Sebastian Khoo
3D Generalist
Other Works
My other projects, including other ZBrush sculpts and 2D works
All Featured Projects






Demoreel

Skills & Experiences




Maya
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Modelling, Lighting, Rigging and Animating skills for rendering in Maya or exporting out for game engines
Photoshop
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Graphic Design, Texture Creation and Digital Painting
ZBrush
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3D Sculpting, Modelling, Surface Detailing Work
Substance Painter
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Texturing, Material Creation, Post Processing and Rendering
Unreal Engine
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Worked with Unreal Engine 4 & 5
Environment Building, Blueprints and Rendering
About Me
I'm currently a freelancer artist and am focusing on creating new works for my portfolio.
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Previously, I was a student at Nanyang Polytechnic studying Game Art & Design. I interned at YOOZOO and took part in a project delivering character assets and animations.
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I have skills in a number of software packages such as Maya, Unreal Engine 4 & 5, Substance painter, Adobe Creative Apps (Photoshop,After Effects etc.), ZBrush and render engines such as Arnold or Iray. I prefer having a proactive approach in learning new things, being versatile and adaptable.